
#QUEST FOR INFAMY RUNE PUZZLE FULL#
#QUEST FOR INFAMY RUNE PUZZLE MOD#

Legends added to the Director Destinations tab.now appears in the Director Destinations tab (moved from the Tower map) and has its own map. Tracked Triumph now appears in its own Nav Mode category.Category switching on keyboard and mouse can now be controlled with the scroll wheel.They can no longer be Tracked as a result. Separated Bounties from Quests in Nav Mode.Tooltips for items in Triumphs tab no longer display ‘Triumph’ for all types found within Record tab.Reduced dismantle time and improved dismantle efficiency on some older Fizzled items and currencies.Moved fireteam privacy button in roster layout.Fixed an issue where the sound effect when gilding a title would not sync with animation.Fixed an issue where some non-Gildable Seals were displaying with Gilding UI.Gilded Title gilding count displays on in-game player waypoints.Season Rank now shows up in player nameplate tooltips.Waypoint will now show player's actual Season Rank when it's above 999. Removed display cap on Player Waypoint Season Rank.Fixed an issue where the strike name was written as Proving Ground.Fixed issues where players could get locked out of the boss room and joining players could spawn in too far behind their fireteam.Fixed an issue where players who had completed the New Light campaign would always hear the New Light dialogue during the strike instead of the normal dialogue.Fixed an issue where players could get stuck behind in the Ogre room if other members of the fireteam ran too far ahead of them.Fixed an issue where some Cabal champions were missing from the arena fight in the ruins of the old Prison of Elders.Fixed an issue where the number of champions killed was not always being tracked correctly.As the boss fight progresses to lower layers, any player’s Ghost left above will now spawn on the current layer.Fixed an issue where Sepiks Prime was taking more damage than intended.Fixed an issue where players could get stuck in the air during the Sepiks Prime boss fight when using Thundercrash.

Removed some objects that could be interacted with but had no effect.The first fireteam member to enter the Warsat area should now reliably see the Warsat falling - be careful!.Player’s Ghosts now immediately revive when the strike ends.

Fixed an issue where dialog lines from the previous area's public events could play during the Warsat encounter.Sped up the transition from orbit briefing dialog to the gameplay by a few seconds.During the first encounter inside Rasputin's bunker, the death volume inside the bottomless pits has been lowered to give players a chance to recover.
