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Quest for infamy rune puzzle
Quest for infamy rune puzzle










  1. #QUEST FOR INFAMY RUNE PUZZLE MOD#
  2. #QUEST FOR INFAMY RUNE PUZZLE FULL#

#QUEST FOR INFAMY RUNE PUZZLE FULL#

  • Added a full suite of Trace Rifle-focused armor mods to the game.
  • Severance Enclosure and Felwinter's Helm now create their effects at the location of the enemy defeated by a powered melee, instead of originating at the player's location.
  • The Assassin's Cowl, Severance Enclosure, and Felwinter's Helm Exotics now trigger their effects on Stasis-powered melee takedowns.
  • #QUEST FOR INFAMY RUNE PUZZLE MOD#

  • The Heavy Handed mod will now correctly work with the Shiver Strike melee.
  • Felwinter's Helm will no longer cause 2020 Solstice armor glows to default to Void, regardless of the player's current subclass.
  • Khepri's Sting will no longer grant Truesight when affected by another Guardian's smoke bomb invisibility.
  • Telesto will no longer incorrectly trigger the Death Throes perk of the Verity's Brow Exotic.
  • Fixed an issue that was resulting in feminine character models utilizing masculine character model hands during certain cinematic scenes (e.g., gear and character preview screens) which was resulting in the hands visibly clipping through the gear wrap bits.
  • The Mindvault ornament can now be equipped on the Year-1 version of the Insurmountable Skullfort.
  • The pre-Armor 2.0 version of these perks have also been deprecated.
  • In Season of the Hunt, many armor mods were deprecated as a result of the change to the energy types of all weapon-focused armor mods being changed to Any Energy Type.
  • Players are now able to preview shaders/ornaments on multiple pieces at once within the Appearance Customization screen.
  • Players are now able to apply shaders to all their armor at once via the Overview tab.
  • Players are also now able to unlock the appearances of any armor they have obtained using Clas Specific or MTX Tokens (Synthweave Bolts or Synthweave Template).
  • Players are now able to fully customize their armors shaders and ornaments from this screen.
  • Appearance Customization has been added to the Vanity screen (below the Character screen).
  • Updated loading hints regarding anti-Champion modifications.
  • Shortcut between HUD quest step notifications and quest details screen added for keyboard and mouse users.
  • quest for infamy rune puzzle

    Legends added to the Director Destinations tab.now appears in the Director Destinations tab (moved from the Tower map) and has its own map. Tracked Triumph now appears in its own Nav Mode category.Category switching on keyboard and mouse can now be controlled with the scroll wheel.They can no longer be Tracked as a result. Separated Bounties from Quests in Nav Mode.Tooltips for items in Triumphs tab no longer display ‘Triumph’ for all types found within Record tab.Reduced dismantle time and improved dismantle efficiency on some older Fizzled items and currencies.Moved fireteam privacy button in roster layout.Fixed an issue where the sound effect when gilding a title would not sync with animation.Fixed an issue where some non-Gildable Seals were displaying with Gilding UI.Gilded Title gilding count displays on in-game player waypoints.Season Rank now shows up in player nameplate tooltips.Waypoint will now show player's actual Season Rank when it's above 999. Removed display cap on Player Waypoint Season Rank.Fixed an issue where the strike name was written as Proving Ground.Fixed issues where players could get locked out of the boss room and joining players could spawn in too far behind their fireteam.Fixed an issue where players who had completed the New Light campaign would always hear the New Light dialogue during the strike instead of the normal dialogue.Fixed an issue where players could get stuck behind in the Ogre room if other members of the fireteam ran too far ahead of them.Fixed an issue where some Cabal champions were missing from the arena fight in the ruins of the old Prison of Elders.Fixed an issue where the number of champions killed was not always being tracked correctly.As the boss fight progresses to lower layers, any player’s Ghost left above will now spawn on the current layer.Fixed an issue where Sepiks Prime was taking more damage than intended.Fixed an issue where players could get stuck in the air during the Sepiks Prime boss fight when using Thundercrash.

    quest for infamy rune puzzle

    Removed some objects that could be interacted with but had no effect.The first fireteam member to enter the Warsat area should now reliably see the Warsat falling - be careful!.Player’s Ghosts now immediately revive when the strike ends.

    quest for infamy rune puzzle

    Fixed an issue where dialog lines from the previous area's public events could play during the Warsat encounter.Sped up the transition from orbit briefing dialog to the gameplay by a few seconds.During the first encounter inside Rasputin's bunker, the death volume inside the bottomless pits has been lowered to give players a chance to recover.












    Quest for infamy rune puzzle